
                        ***DEVIL'S YARD by Hoxter's Arts  2003***

This particular map is provided for deathmatces but it can still be played in team deathmatch mode. By its particular design it is suposed to keep you inside the fence, because of all those suckers who go far far away in the map and then snipe down from distances sometimes biger than 1 km. So if you cross the line of 70 m or closer from 
inner fence you are dead. However our testings showed that fence can be exited by always moving convoy so in that case the mobile vehicles will be trigered and they will make return in the Devil's yard imposible. Sniping outside the fence is imposible because of the fog visibility limitations, however inner perimiter of the Yard is great for both sniping and close combats. Enjoy.

Any questions, ideas, bugs reporting and remarks can be send (and will be applied) at next e-mail address: hoxtersarts@hoxter.deep-ice.com

                                        Dismised!

                                      H o x  e r  
